This article introduces a framework for exploring the different ways in which telecoms operators and other organisations can be involved in the...
This report explores the role that telecoms operators can play in the metaverse and how this role contrasts with and complements that of...
The gaming segment is large, so operators must ensure that they are satisfying this group. In this article, we consider the fixed broadband...
The gaming segment is sizeable and fixed broadband operators need to find ways to cater to it. This article draws on our annual consumer survey...
Password sharing is a monetisation problem for streaming video providers in general and for Netflix in particular. The proportion of users in Europe...
This survey report focuses on how consumers engage with streaming video services and how changes in this engagement affect telecoms operators’...
This survey report focuses on how consumers engage with streaming video services and how changes affect telecoms operators’ services and...
This survey report focuses on how consumers engage with streaming (OTT) video services and how changes affect telecoms operators’ services and...
This article uses our 2021 consumer survey results to explore the relationship between gaming and telecoms spend. Operators should target hardcore...
This consumer survey report presents details of gamers’ content usage and spend and how their gaming behaviour translates into predictable...